We had some time at GDC to yap it up on the expo floor with the friendly people from Design3. We talked about our upcoming game Reagan Gorbachev, Fist Puncher, working with OUYA, making games in Unity, and a bunch of other fun stuff. Click below for the interview.
Monthly Archives: April 2014
A Couple of Podcasts
Before we forget, here are a couple of podcasts that we squeezed in the past few weeks. First up is a Press Pause Radio podcast. It’s a sort of GDC cool down chat that we recorded on the last day of the Game Developers Conference in San Francisco. We’ve been friends with the gang from Press Pause for a couple of years so it was nice to finally grab some time and rap about games with their crew.
The second one is from Go For Rainbow – Jake sat down and talked about OUYA, Fist Puncher, and our upcoming game, Reagan Gorbachev. Enjoy!
GDC Belated Wrap-Up
Things have been crazy since GDC – we’ve been working hard to meet milestones for Reagan Gorbachev and wrapping up Mac and Linux ports for Fist Puncher. All of this is a weak excuse to say so we haven’t had much time to blog about the show. Anyway, the show was, as expected, a blast. We spent 3 days exhibiting Reagan Gorbachev with the folks at OUYA, and we were right in the company of a bunch of slick titles (Duck Game, Amazing Frog, Broken Age). Here’s a brief write-up from GamesBeat about the upcoming exclusive OUYA titles.
As usual, we got gobs of great feedback and hundreds of people played the first prototype of Reagan Gorbachev. At present the game is coming together as an amalgamation of quick burst action and top down stealth – a sort of “Super Meatline Miami”. We’re currently in the process of starting a complete art overhaul so in the next couple of months we’ll start leaking screenshots. In the meantime, we’ll be in the trenches making games!
Fist Puncher coming to Mac and Linux
Good news for Mac and Linux users – we’re wrapping up ports of Fist Puncher for both platforms, and they will be released in the upcoming weeks on Steam. Fist Puncher is published on Steam by indie-superfriends Adult Swim, and the port was done with the help of Ethan Lee (the brains behind the Mac and Linux port of amazing games like Fez and Super Hexagon). So Mac and Linux users, keep your eyes glued to the Fist Puncher Steam page, and we’ll have more news soon!