Game Sphere Interview Part 1

The Next Game Boss: Donut Warfare
We recently did a fun interview with Gabriel Perier and the French indie gaming site Game Sphere where we talked about The Next Game Boss, Washington’s Wig, and our upcoming game Fist Puncher. You can check out part 1 of the interview in French here. Otherwise, for anyone interested, here’s the English version of part 1 of the interview (part 2 will be up soon):

Game Sphere: I have known you at the same time as The Next Game Boss. Can you introduce yourself to those who do not know the show?

Matt: Fans of The Next Game Boss probably know us as Team Fist Puncher while others might know us as Team2Bit. Those are both us. We chose to be Team Fist Puncher on The Next Game Boss to help promote our upcoming game release (and because the producers of the show didn’t like the name Team Team2bit). Regardless of what we’re called, we’re two brothers located in Santa Cruz California that make humorous, retro-styled games that emphasize characters, gameplay, and fun (heady intellectuals we are not). As mentioned, we can currently be seen competing on the IGN .START network program The Next Game Boss. Our first major game release, Fist Puncher, will be out later this year on Xbox LIVE Indie Games.

—–

Game Sphere : Looking at the emissions already released, I found that the time left to create is very short. On one hand, with a short time you can see those who are doing the best under duress, but on the other hand, this can greatly slow down the expression of creativity. What do you think of the length of the challenge?

Matt: The time limits were certainly tough, but overall we thought they were fair. On one hand the times were short enough to keep the intensity high and the teams focused, and on the other hand they seemed to be just long enough so that the challenges could be completed. If they had given us too much time, we probably would have ended up relaxing a little too much and the cameras might have caught us checking our email or sneaking in a nap – that doesn’t make good TV!

—–

Game Sphere : How was the ambiance with other developers? Can we expect a “Beardy team project” in cooperation with Michael Molinari (Team Bean)?

Matt: The other teams were incredible to work with. Just being around a group of people with similar aspirations is really inspiring. Obviously the show was ultimately a competition, but behind the scenes there was a definite sense of cooperation and synergy. And, yes, we’d love to collaborate with Michael. His creativity and wealth of ideas were pretty exciting to see firsthand. He could show a couple of good ol’ American hicks how to make a real art game!

—–

Game Sphere : Who was your favorite contestant?

Matt: It’s hard to pick just one. We definitely hit it off with Team Bean right away – he really is likeable guy. Still, T-Payne and the Twins and Circle Strafe brought tons of energy and youthful enthusiasm. Mechamagizmo had an amazing sense of focus, drive, and professionalism. Lazy 8s had a wealth of industry experience and knowledge (their game Cogs is already a best-selling title). It was incredible to work with all of them and the show created a bond between all of us that we’ll probably have for a long time.

—–

Game Sphere : Your game, Washington’s wig, is quite atypical, is there any chance to have a playable version soon?

Matt: We definitely have playable versions ready as we speak. However, technically it’s up to IGN to decide when and if the games featured on The Next Game Boss will be released. We’re sorting out the details now, but we’re fairly certain Washington’s Wig will be available at some point in the near future.

—–

Game Sphere : Any possibility to see in the future a crossover between Washington’s wig and Nyan Cat? With, for example, Nyan Cat as a playable character instead of the dog.

JAKE: As someone who has always loved Pop-Tart cat creatures that fly around on rainbow power, it would be great to do a crossover with Nyan Cat. Of course we’d have to speak with the creator first since we have no rights to that character. I think overall crossover concepts are something indie developers should take advantage of, since there’s often sharing in like-minded communities and most of us aren’t tied to endless contractual obligations. I saw that there will be a zombie Super Meat Boy in ‘Night of the Fred’, an upcoming Xbox LIVE Indie Game from Sticky DPad Games. I thought that was a creative idea, and it’s very cool that Team Meat approved of it.

—–

Game Sphere : What experience did you take from the show, The Next Game Boss?

Matt: It was definitely an amazing experience that we’ll never forget. From the people at IGN and Reveille to the other teams, we made incredible friendships. Overall, it was just inspirational to be around people who are passionate about and working towards the same goals in life. The motivation collected from being around that type of energy is priceless. We also learned that anyone who is driven and focused can get an incredible amount done if you strip away some of the typical distractions of life. We’re still amazed at how much each team accomplished during small amounts of time in each challenge. If we could find a way to simulate that environment (no distractions, time limits, a very focused task), our productivity would skyrocket. Sadly, life rarely lets you get too far without some level of interference.

O’Grady and Preston Endicott Virtual Trading Cards

2 more controllable characters from our upcoming XBLIG game FIST PUNCHER have been immortalized with Team2Bit virtual trading cards. O’Grady is an ex-cop with a reputation for being a sadistic, taser-happy, loose-cannon. Preston Endicott III is a blue-blooded, yacht-loving ladies man with a penchant for street fighting. Be sure to check out all the FIST PUNCHER characters. And if you missed it, check out our FAQ post for a brief overview on Team2Bit (AKA Team Fist Puncher).

O'Grady Virtual Trading Card Preston Endicott Virtual Trading Card

Team2Bit (AKA Team Fist Puncher) FAQ

Who is Team2Bit?
We’re an indie game studio comprised of 2 brothers located in Santa Cruz, California. We make fun, retro-styled games infused with some modern twists.

Then who’s Team Fist Puncher?
That’s also us. Team Fist Puncher is the name we use on the IGN/YouTube show THE NEXT GAME BOSS. FIST PUNCHER is also the name of our first game release.

What exactly is the NEXT GAME BOSS?
THE NEXT GAME BOSS is a reality TV show where teams of indie developers compete in a series of challenges with the ultimate goal being to make a fully-functional videogame. We were one of the lucky groups chosen to be a part of the show. You can watch THE NEXT GAME BOSS on the IGN/YouTube .START network. In fact, there are a bunch of great shows worth checking out on the .START network. Check out the first episode of THE NEXT GAME BOSS below:

What games do you guys make?
At present we are still working on our first major release, FIST PUNCHER, which will be available later this year on Xbox Live Indie Games. FIST PUNCHER is a 4-player, side-scrolling brawler filled with dozens of levels, unlockable characters, special attacks, and more. Check out the trailer below:

Dr. Karate? Kid Justice? Who are all these characters I keep hearing about?
FIST PUNCHER contains a cast of colorful characters that you can control. The main playable characters are Dr. Karate, Kid Justice, Hella Fistgerald, and Steroid Jackson. Click on the characters page for more info on the FIST PUNCHER cast. You can watch the Dr. Karate and Kid Justice trailers below:

How do I get Team2Bit news and updates?
Like us on Facebook, follow us on Twitter, subscribe to our YouTube channel, or just check out the website.

Are you available for interviews for my blog/podcast/website/etc.?
Of course! Just email either of us: jake.lewandowski at team2bit.com or matt.lewandowski at team2bit.com

I saw you guys on THE NEXT GAME BOSS. WASHINGTON’S WIG looks hilarious. Will I ever get to play it?
First, thanks to everyone who has voiced support. We cannot express how much we appreciate it. Second, we’re working on the logistics of releasing WASHINGTON’S WIG. We’ll keep you posted.

I saw you guys on THE NEXT GAME BOSS. WASHINGTON’S WIG looks awful. How come you didn’t make something more artsy and high-brow?
We certainly could have tried to make a more esoteric, fringe game to appeal to a tiny minority of indie college snobs who spend most of their time moaning and groaning on obscure message boards from their dorm rooms and parents’ basements, but instead we tried to make a fun, light-hearted game that would appeal to the judges at IGN (a global leader in entertainment media) in hopes of winning a $10,000 prize package and a spot in IGN’s kick-ass Indie Open House.

Can we hang out?
Sure. We’ll be at GDC – find us there if you want to rap about games, sports, wigs, or whatever. Just look for the 2 grizzled lumberjacks. That’s us.

Fist Puncher: Meet Kid Justice

Kid Justice Super Attack Kid Justice Bicycle Kick Kid Justice Super Kick

The Kid could best be described as a vigilante child prodigy. Like many gifted children, he faced endless schoolyard taunting and harassment. For years he ignored the teasing, but one day they pushed him too far. He snapped and threw the class bully out of a moving school bus. Normally it would be against protocol to find a child teamed up with a group of street warriors. But Kid Justice is a beast. He can handle himself in a rough situation.

The Next Game Boss Episode 2

Episode 2 of The Next Game Boss on the IGN .START network is up! In the latest episode each team had 3 hours to develop a working prototype of their game. It was stressful, to say the least (especially for Unity noobs like TEAM FIST PUNCHER). Do we crack under pressure? Does this turn into another story of sibling conflict a la Cain and Abel? Who gets eliminated?? The answers are waiting for you in the latest episode (complete with angry programmers cursing the heavens). So put on your wig, pull out your giant foam TEAM FIST PUNCHER finger, and cheer on a couple of good ol’ Midwestern boys.
-Matt

Fist Puncher: Meet Dr. Karate

Dr. Karate was a legend in the inner city. Many had forgotten what kind of doctor he actually was… brain surgeon, heart surgeon, trauma surgeon? Some said he was all three. He was known to break bricks with his head and hearts with his chiseled chin. Most importantly, he had a clear sense of right and wrong. And he wasn’t afraid to break the Hippocratic oath to prove it.

Dr. Karate’s widespread appeal and unique unifying tendencies are precisely why we at Team2Bit are proud to unveil DR. KARATE’S ULTIMATE INDIE CROSSOVER. Combining the endless runner genre popularized by indie uber-hit CANABALT with the mainstream appeal of the walking dead, DR. KARATE’S ULTIMATE INDIE CROSSOVER is sure to unite indie gaming hipsters (i.e., people that like games that aren’t fun) and mainstream zombie fans (i.e., every single other person in the world). And, yeah, DR. KARATE’S ULTIMATE INDIE CROSSOVER is flipping tough. So if you can actually beat this thing, send us a screenshot of the ending (or post it on YouTube or Facebook or whatever you kids do), and we’ll blog about you, post a picture of us giving you a big, fat thumbs up, or maybe even add you as a character to our upcoming game, FIST PUNCHER. To play DR. KARATE’S ULTIMATE INDIE CROSSOVER, click on the image or link below:

Click Here to Play Dr. Karate's Ultimate Indie Crossover

CLICK HERE TO PLAY

The Next Game Boss

January has been an exciting month for Team2Bit. Today IGN and YouTube debuted the .START network, a YouTube channel dedicated to original video game related programs. Team2Bit was lucky enough to be a part of one of those shows, The Next Game Boss (TNGB). TNGB is a reality elimination show where the contestants battle to design and implement an original video game. Operating under the moniker “Team Fist Puncher” (yeah we couldn’t be “Team Team2Bit”), Jake and I went toe-to-toe with other up-and-coming developers. The show was an absolute blast, and the final product is slick. Check it out, and see how we did.
-Matt

And, of course, in honor of Team Fist Puncher, be sure to check of the trailers for Team2Bit’s soon to be released XBLIG game… drum roll… FIST PUNCHER.

Is It Really 2012?

January is already half over, and we’ve already had a jam-packed month. Fist Puncher will be released on XBLIG this year, but before then we’ll have some nifty stuff coming down the pipeline (hopefully pretty soon here). We’ll be out in Wisconsin for a few days, but racing to get stuff done once we return. It should be a fun year. Stay tuned.

Fist Puncher: Level Up

The basic RPG elements of Fist Puncher are now working. Each character has 5 unique qualities that you can assign skill points to after leveling up. By reaching different skill levels in each area, characters can unlock special attacks and perks.

You can’t really make a game like this without a leveling mechanic and character progression. As a hack and slasher myself, I like to have something to show for all of my button mashing.

-Jake