GameSpot Interview

GameSpot continues its feature on 5 indie games to watch from the heart of San Francisco. Today Fist Puncher gets the spotlight. We stopped by and talked about the early development of Fist Puncher and some of the silly game projects we did as hobbyists when we were kids. Yes, there was a Max Headroom simulator. We did this all while bashing racists in the face. Check out the GameSpot interview below.

Be sure to check out the previous installments too. GameSpot featured A Virus Named TOM, Sub Rosa, and Super ComboMan earlier this week. The Bay area is poppin’.

Developer Interview with Indie Statik

As a followup to Fist Puncher being featured on The Greenlight, one half or Team2Bit, Matt Kain, did a short developer interview with Josh from Indie Statik talking about Fist Puncher, Kickstarter, tasing dudes on nude beaches, and bike churches. Check it out below and, in case you missed it, you can scroll down a little further to watch Fist Puncher on The Greenlight.

Fist Puncher on The Greenlight

Don’t miss Fist Puncher on The Greenlight, a new YouTube show by internet superstars Jesse Cox (OMFGcata) and Josh Mattingly (IndieStatik) that features titles that they feel belong on Steam. Ever wanted to see someone’s reaction when they discover an 8-bit version of themselves hidden inside a game? Yeah? Then watch the video. Be sure to also roll over to the IndieStatik channel and watch their companion-piece review of Fist Puncher. We know. That’s a ton of Fist Punching to handle in one sitting. We have faith that you’re tough enough to handle it.

Fist Puncher Steam Trailer

We’ve been holding this one back, but we made a special Fist Puncher Steam pitch video a few months ago and felt it was time to show it to the WORLD (note use of caps to suggest global influence). It was our attempt to show that we’re a couple of classy gents making classy games for classy boys and girls. Believe it or not, we made two versions of this trailer, but after a rigorous debate we decided one version was a bit too… risque? Basically we didn’t want to deal with the almost-certain deluge of hate mail that we would have gotten. Yup, I guess we’re not as controversial as we claim to be. Now excuse me while I go pet a kitten… I mean *punch* a kitten!

The Ouya Dev Console… Is Here

By now everyone knows about Ouya. Everyone. Maybe that’s a little bit of an exaggeration. If, somehow, you’ve spent the last year camping, chasing butterflies, hanging at poetry jams, and doing other gross things, Ouya is a next gen console based on the Android OS that was crowd-funded last year through one of the most successful Kickstarters of all-time. Well, over the holidays the Ouya dev kits began shipping. We got ours and so far it looks to be an impressive little package. Two light-weight controllers and a sweet little console about the size of a coffee mug with everything oozing a pretty translucent aesthetic. The controllers look and feel like lightweight versions of the standard Xbox controller with the addition of a touchpad at the top. The system itself is small. Seriously small. We haven’t dug into the console too much (we have our hands full wrapping up Fist Puncher), but with our next project planned as a multi-console release, we’re looking forward to getting our hands dirty with the Ouya and seeing what it can do. For those that hate reading as much as we hate writing, here’s some pics.