GDC Belated Wrap-Up

Things have been crazy since GDC – we’ve been working hard to meet milestones for Reagan Gorbachev and wrapping up Mac and Linux ports for Fist Puncher. All of this is a weak excuse to say so we haven’t had much time to blog about the show. Anyway, the show was, as expected, a blast. We spent 3 days exhibiting Reagan Gorbachev with the folks at OUYA, and we were right in the company of a bunch of slick titles (Duck Game, Amazing Frog, Broken Age). Here’s a brief write-up from GamesBeat about the upcoming exclusive OUYA titles.

As usual, we got gobs of great feedback and hundreds of people played the first prototype of Reagan Gorbachev. At present the game is coming together as an amalgamation of quick burst action and top down stealth – a sort of “Super Meatline Miami”. We’re currently in the process of starting a complete art overhaul so in the next couple of months we’ll start leaking screenshots. In the meantime, we’ll be in the trenches making games!